Xiaomi 14T and 14T, Redmi Note 14 Pro, Galaxy S24 FE official, Week 39 in review
It was a week of announcements – Xiaomi had a couple of huge launche events, and Samsung also unveiled a trio of interesting devices.
In china the Redmi Note 14 series debuted with three models – vanilla, Pro and a Pro+. The Pros are extra tough and have high-quality curved displays. The Pro+ model stands out with better camera hardware and a 6,200mAh silicon-carbon anode battery. The Xiaomi Redmi Note 14 Pro+ starts at CNY 1,900 for the 12/256GB model, while the Redmi Note 14 Pro is CNY 1,400.
Meanwhile in Berlin we saw the Xiaomi 14T and 14T Pro go official with 5,000mAh batteries and 6.67-inch 144Hz displays. However, the Pro has a better main camera and longer-reaching zoom, along with a more powerful Dimensity 9300+ chipset, faster wired charging, and wireless charging. Both are available from this week, starting at €650 and €900, respectively.
Samsung annonced the Galaxy S24 FE with an Exynos 2400e, and a 6.7-inch 120Hz display. There’s a triple rear camera – ultrawide, wide, and 3x zoom – and a 4,700mAh battery with 25W charging. The Galaxy S24 FE is coming on October 3, starting at $650.
The Pro+ model stands out with a Light Hunter 800 main camera and a large 6,200mAh silicon-carbon battery. Both have curved OLED displays with 12-bit colors and Gorilla Glass Victus 2 protection.
The new chipset also brings the ProVisual camera engine from the flagship S-series. The new FE model will get 7 years of support.
We saw the Snapdragon 8 Gen 4 twice this week, first in the Galaxy S25 Ultra with a huge 4.19GHz CPU clock speed (though we’ve seen them at 4.32GHz), achieving massive results. The other sighting revealed a 1.15GHz GPU clock speed – a 56% improvement over the current Snapdragon 8 Gen 3.
The new Adreno 830 might run at even higher clocks, 1.25GHz, but this info comes from an early reference device.
Finally, the iPhone 16 Pro touchscreen issues may be software-related as part of iOS 18.1. It is believed that the palm rejection algorithm is to blame here because the issue is more prevalent around the edges of the screen, especially around the Camera Control button.